Cutaway Wheelpack Simulator??
Hi Folks
I've been pouring over the pages of the limited available info on Combos
And have most all the "standard" manipulation books and articles
I own several S&G a 6741, 6741, 6730 a Chinese fixed Drive type and waiting for a La Gard 9930,
I've mounted them on some rather nice looking laminated floor tile samples
(freebies in most Home Depot/Lowes Stores) I used three tiles for thickness
so I didn't need to cut the Drive shaft (better for possible future resale or custimiztion )
I've also read several articles on Cutaway safe locks and I have NOT yet modified the lock ca$e$
Rather I've just kept the back plate off and the relocker clipped to be inoperative
(I'm somewhat reluctanct to modify the lock cases If I can find a usable work around?
While I could even build some kind of a mockup Wheelpack But
My question is does anyone does anyone know of a mechanical simulation of a typical wheel pack?
(possibly sometype of a safecracker game?) I've seen some pretty good animations of a wheel pack
but they are all pre-animated no changing customer view or dial position
I'm looking to practice and help visualize parking and fly positions (and Rotational Conversion)
Just trying to view wheel 1 + 2 is awkward at best even with the case cover removed.
It really suprizes me that some one hasn't put together something like this in a CAD/CAM package
(I saw the 3D printer one on this site that was very cool but not and option for my resources <G>)
I saw the mockup made from coins. pretty neat as well (I was thinking of using old CDs as wheels)
But I think all of these are more usefull during the foothills of the learning curve.
So a user adjustable 3D rotable wheelpack, dial and Bolt would seem to provide a quick way to physically
and mentallty visualize most parking spinning scenarios. (and without damaging a beautiful machine)
Any thoughts, comments or pointers
I've been playing with some Excel Hi-Low combo generators to simplify the mappings and help avoid
some those very mistakes that occurred in Daggers Great article. Its simple but I can share them if anyones interested
Thanks
KJL
Great web site
Hope it and its members stay active
I've been pouring over the pages of the limited available info on Combos
And have most all the "standard" manipulation books and articles
I own several S&G a 6741, 6741, 6730 a Chinese fixed Drive type and waiting for a La Gard 9930,
I've mounted them on some rather nice looking laminated floor tile samples
(freebies in most Home Depot/Lowes Stores) I used three tiles for thickness
so I didn't need to cut the Drive shaft (better for possible future resale or custimiztion )
I've also read several articles on Cutaway safe locks and I have NOT yet modified the lock ca$e$
Rather I've just kept the back plate off and the relocker clipped to be inoperative
(I'm somewhat reluctanct to modify the lock cases If I can find a usable work around?
While I could even build some kind of a mockup Wheelpack But
My question is does anyone does anyone know of a mechanical simulation of a typical wheel pack?
(possibly sometype of a safecracker game?) I've seen some pretty good animations of a wheel pack
but they are all pre-animated no changing customer view or dial position
I'm looking to practice and help visualize parking and fly positions (and Rotational Conversion)
Just trying to view wheel 1 + 2 is awkward at best even with the case cover removed.
It really suprizes me that some one hasn't put together something like this in a CAD/CAM package
(I saw the 3D printer one on this site that was very cool but not and option for my resources <G>)
I saw the mockup made from coins. pretty neat as well (I was thinking of using old CDs as wheels)
But I think all of these are more usefull during the foothills of the learning curve.
So a user adjustable 3D rotable wheelpack, dial and Bolt would seem to provide a quick way to physically
and mentallty visualize most parking spinning scenarios. (and without damaging a beautiful machine)
Any thoughts, comments or pointers
I've been playing with some Excel Hi-Low combo generators to simplify the mappings and help avoid
some those very mistakes that occurred in Daggers Great article. Its simple but I can share them if anyones interested
Thanks
KJL
Great web site
Hope it and its members stay active